you may have better luck researching the Steam or GOG forums via the links above. For product concerns or questions regarding game performance, etc. This is an unofficial, fan-created subreddit for Katana ZERO. Katana ZERO Wiki (No longer extremely WIP) A branching interrupt-based dialogue system, allowing players to insult everyone and throw away the story the devs worked so hard on.A rich story filled with unique characters, all tied into the gameplay and level design.Every level is a unique and lovingly designed challenge to overcome. The unlockable swords can be switched in and out in the Government Lab level, which is unlocked by searching The Psychiatrists dead body in Bunker pt. The player starts with a default Katana in the beginning of the game, but can unlock 5 others via achievements. ![]() No metroidvania gimmicks or item collection. Swords are the main weapons used by the player in Katana Zero. Every cool thing you could possibly want to do - the game lets you. ![]() Run, sneak, walljump, roll, slash bullets, toss pottery, and slow down time to complete levels. Dont hang up In 1962, the Orlons released one of the all-time greatest doo wop hits, Dont.Unlocking this boss fight requires you to perform a combination. ![]() Once you beat this boss fight you will be rewarded with this achievement. Katana ZERO is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic. 'Defeat the psychiatrist’s final form.' Once you complete a certain set of actions that actively annoy and disrupt the psychiatrist, you can trigger the secret psychiatrist boss fight on the mission Bunker 2. Aided with your trusty katana, the time manipulation drug Chronos and the rest of your assassin's arsenal, fight your way through a fractured city, and take back what's rightfully yours. Psychotherapy is an achievement in Katana Zero. Katana ZERO is a fast paced neo-noir action platformer, focusing on tight, instant-death acrobatic combat, and a dark 80's neon aesthetic.
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